int Pt_Num; @N = @N; Pt_Num = addpoint(0, @P); setpointattrib(geoself(), "N", Pt_Num, @N, "set"); removeprim(0, @primnum, 1);
learning
CG Cinematography
This awesome book by Chris Brejon is a great resource for Lighting and Cinematography techniques and fundamentals. https://chrisbrejon.com/cg-cinematography/