learning, scripts, useful, vex VEX: Create Points at Prim Centres January 8, 2020January 9, 2020By gareth int Pt_Num; @N = @N; Pt_Num = addpoint(0, @P); setpointattrib(geoself(), "N", Pt_Num, @N, "set"); removeprim(0, @primnum, 1);