Maya: Link Frame
Connect imported vdb sequences to Maya’s frame. Stick this expression in the frame channel ObjName.frame = frame
Connect imported vdb sequences to Maya’s frame. Stick this expression in the frame channel ObjName.frame = frame
I’ve just had the misfortune of trying to export a very basic model with Arnold Shaders from Maya as a .ma file. Upon trying this I get the fateful error. A solution I’ve very quickly found is this python script from Fred Lewis (http://www.movingmedia.com/python-scripts-maya/) # Unlock unknown types and delete them import maya.cmds as mc
In Softimage I use this a lot! Hotkeyed to my NmPad3 key, I have the Isolate Selection tool. Which is great for temporarily hiding all the other stuff in your scene whilst you focus one one thing specifically. In Maya – I’ve learned, there are some scripts available out there. In a quick attempt to
One thing I rely on heavily when using Sofitmage is the ability to use multiple explorers to navigate the scene. Inherently in Maya this functionality does not exist. However, as many of us are rapidly learning – it can be scripted. This tiny snippet will do the trick. I’ve added this to the hotkey 8
In the advent of Softimage’s demise I am, like many, having to try and migrate to other software. I’m currently, slowly, dabbling with Houdini and Maya. In an attempt to document my experiences I shall start posting some “interesting” things I find along my travels. First off I’ve sat down and watched a couple of